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Posted Mar 30, 2026

Lead / Senior Level Designer

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- Full-time | PC / Console | PvPvE Action About the Project We are looking for a Lead / Senior Level Designer to create high-quality playable environments in Unreal Engine 5 for a PvEvP fantasy game focused on exploration and close-quarters combat in the ruins of a lost civilization. Responsibilities - Design and build strong gameplay layouts that support close-quarters combat, exploration, and PvEvP encounters. - Translate the games lore and fantasy setting into memorable and visually striking playable spaces. - Create and iterate on levels directly in UE5 (blockouts, gameplay flow, encounter spaces, and final layout). - Implement level logic, encounters, and gameplay events using Blueprint systems. - Work closely with art and design teams to ensure environments look compelling and play well. Must Have - Strong experience building levels in Unreal Engine (UE4/UE5). - Proven ability to design clear gameplay flow and tactical spaces, especially for close-quarters environments. - Strong artistic background (environment concept art, architecture, or similar) enabling the creation of layouts that are both visually interesting and playable. - Solid understanding of Blueprint systems for implementing level interactions, encounters, and scripted gameplay. - Good understanding of level performance, scale, and environment composition. - Experience contributing to AAA or high-quality PC/console projects preferred. What we offer - Ownership over the design and creation of key gameplay spaces shaping exploration and PvEvP encounters. - A gameplay-first production environment where level design directly drives player experience. - Close collaboration with art and design teams to craft memorable environments and strong combat spaces. - Full-time and remote role on a long-term PC/console fantasy project built in Unreal Engine 5.